Hi so I thought I might as well start blog posting an compiling some stuff that I've been working on amongst the time I've been preparing some portfolio-ready pieces to put up. These sketches and WIPs will be ranging from personal work, concepts from an environment I've been working on and some commission WIPs, and some will have a following blog post with updates on them.
Dec 2018
1) [WIP] Witch Character Project
Back in early December (7th) I had decided I wanted to do something with some of my concepts I had worked on back in October 2017, which at the time I had to put on the shelf due to RSI. So I later combined elements from two of my designs, mostly from the left character shown in the [(WIP) Concepts] on the following image, but I had also liked the look of the hat conceived on the character on the right.
I had then worked on a quick orthographic (my front one being more polished than the back and sides), eager to get into blockout in Zbrush with some primitives.
I'm still touching on this project here and there but not many big pushes due to classes, other work and IRL.
2) "Winter Holiday Secret Santa Exchange"
I had signed up for an art community Discord/Twitter's secret santa exchange, for which I did a person's World of Warcraft Night Elf for the piece. I had a lot of fun with this, and I was glad to get it done whilst trying to further develop the way I do linework with a harder brush than usual.
[Final still image on left, process gif on right]
3) [WIP] Orthographic for a friend's character
Technically the idea for the project was conceived back in October in 2018, but I had been chipping away at the project during my free time whilst working on course work. Needless to say, in my free time later next month (2019) I'm going to revisit this and update it and continue my anatomy studies.
Jan 2019
[January I had worked on GGJ (which will be an incoming blog post covering my work for the team I was in)]
March 2019
1) Asset sketch concepts for Game Environment
These were a few sketches from an assignment for some of the planned assets which were heavily baroque and general 17th-18th century furniture, which I searched through many antique websites to find inspiration.
2) First test in Spine 2D
This was my first foray into using Spine 2D after consuming many videos on the program and what one can achieve with it. I made a quick image of a Final Fantasy Moogle which I had cut up to trial getting used to the UI, the systems and to see if I can pick up any ideas on how to format my images for next time.
I learnt quite a bit with a hands on experience with using the program, and I'm looking forward to further endeavours with it.
April 2019
1) [WIP] Character painting for friend
I worked on this during a few live Twitch streams for a friend of her World of Warcraft Nightborne character. The beard was a placeholder just to try and figure out what I might do for it, and I might post a final version in a blog post in the near future.
2) Sethrak sketch for friend
This was another sketch for another friend where I took some inspiration from a photo of an actual snake which my friend had posted into a group chat, but I really wanted to explore a softer and more visible brushstroke look for the piece.
That's all for previous month's work, and I'll hopefully be back soon shortly with some stuff for May-June.